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Roblox API Reference

EulerRotationCurve

Represents a 3D rotation curve through a group of three FloatCurves.
Memory category
Instances
Own members
6
Inherited members
75
Subclasses
0
Siblings
608

Properties24

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Defined byEulerRotationCurve1

Property categoryData

Methods47

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39
Defined byEulerRotationCurve5
  • EulerRotationCurve:GetAnglesAtTime(time: number): { any }
    Samples the three FloatCurves (X, Y, Z) at the passed time argument and returns the result as three Euler angles.
    • Capabilities: Basic
    Parameters
    ParameterDescription
    time: number
    The time, in seconds, at which to sample the three channel curves.
    Returns
    TypeDescription
    { any }
    An array of three values holding the sampled X, Y, and Z Euler angles; any channel whose curve is missing or has no key at time is returned as nil.
  • EulerRotationCurve:GetRotationAtTime(time: number): CFrame
    Samples the EulerRotationCurve at a given time and returns the corresponding rotation.
    • Capabilities: Basic
    Parameters
    ParameterDescription
    time: number
    The time, in seconds, at which to sample the curve.
    Returns
    TypeDescription
    CFrame
    A CFrame whose rotation is composed from the X, Y, and Z Euler angles sampled at time, applied in the order given by EulerRotationCurve.RotationOrder; empty channels are treated as zero.
  • EulerRotationCurve:X(): FloatCurve
    Returns the FloatCurve controlling the X Euler angle channel.
    • Capabilities: Basic
    Returns
    TypeDescription
    FloatCurve
    The FloatCurve controlling the X Euler angle channel.
  • EulerRotationCurve:Y(): FloatCurve
    Returns the FloatCurve controlling the Y Euler angle channel.
    • Capabilities: Basic
    Returns
    TypeDescription
    FloatCurve
    The FloatCurve controlling the Y Euler angle channel.
  • EulerRotationCurve:Z(): FloatCurve
    Returns the FloatCurve controlling the Z Euler angle channel.
    • Capabilities: Basic
    Returns
    TypeDescription
    FloatCurve
    The FloatCurve controlling the Z Euler angle channel.

Events10

Inherited fromObject1
Inherited fromInstance9