Skip to content
Roblox API Reference

Enum.Technology

Enum used by Lighting.Technology to represent the different lighting systems available for rendering the 3D world.
Items
6
Uses
1

Items6

  • Enum.Technology.Legacy = 0
    Deprecated: This option is deprecated and cannot be selected in Studio.
    • Deprecated
  • Enum.Technology.Voxel = 1
    Uses a 4×4×4 voxel map for light and shadow calculation.
  • Enum.Technology.Compatibility = 2
    Simulates the removed legacy technology and is now deprecated. To achieve a similar look, use Voxel Lighting and add a ColorGradingEffect post‑processing effect set to the Retro preset.
  • Enum.Technology.ShadowMap = 3
    Features shadow mapping that produces more realistic and crisp shadows from sunlight or directional light sources.
  • Enum.Technology.Future = 4
    Features the most advanced technology for high-fidelity lighting and shadows.
  • Enum.Technology.Unified = 5
    Deprecated: This option is deprecated and cannot be selected in Studio.
    • Deprecated

Used by properties1